BRAND_ANALYSIS
#ROBLOX
TECH
#184 OF 199 IN TECH
ALIGNED
Roblox
Kids' metaverse, user-generated gaming platform · Public · Updated 23 Aug 2026 07:27 UTC
#1077 of 1208 overall by tension · #184 of 199 in Tech
7
Aligned
The Balanced
Analysis
Gaming platform (C=57, B=50, -0.75 sentiment, -19.31% stock). Roblox's cultural pull among youth cannot prevent the business collapse—Gen Z's enthusiasm meets Wall Street's patience.
IN THE NEWS (100 articles this week)
Roblox must make changes after failing to block adults creeping on kids - Ars Technica
Australia secures court-enforceable child safety undertaking from Roblox - Reuters
Roblox has been put on notice yet again over child safety concerns. What do parents need to know? - The Conversation
TREND
TENSION▁▁▁▁▁▁▁▁▁▁▁▁▁▁
CULTURAL▄▄▄▄▄▄▄▄▄▄▄▄▄▄
BUSINESS▄▄▄▄▄▄▄▄▄▄▄▄▄▄
CULTURAL BREAKDOWN
Wikipedia Momentum15/40
News Presence43/35
Search InterestRedistributed to other dimensions
BUSINESS BREAKDOWN
Stock Momentum4/30
Market Position16/25
Revenue Growth25/25
Earnings Health5/20
STOCK DATA
Price$38.37
30d Change-19.3%
Market Cap$27.4B
Profit Margin-17.6%
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Roblox's tension is 7. Culture outpacing commerce. sociologyofcapitalism.com/brand/roblox
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